For Animation and Tick, we have confirmed that pausing can be done by stopping Native Tick. But we can't stop with Material.
Widget Component can change the handling of time with EWidgetTimingPolicy, but normal UI cannot.
1. Open the attached project.
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2. Play the game, press space to pause the game.
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3. The content displayed on the UI cannot be stopped.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-87237 in the post.
2 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.23, 4.24 |
Created | Jan 22, 2020 |
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Resolved | Aug 31, 2021 |
Updated | Aug 31, 2021 |