This problem is caused by the addition of DebugExecBindings every time at startup, so the setting keeps increasing.
1. Enable RenderDoc from the plugin list.
2. When restarted, DebugExecBindings will be added to. "\Saved\Config\Windows\Input.ini" of Project.
3. DebugDoc's DebugExecBindings increases each time it starts.
[Link Removed]
UE-81742 DXGI_ERROR_INVALID_CALL
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-87322 in the post.
1 |
Component | UE - Graphics Features |
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Affects Versions | 4.24 |
Created | Jan 23, 2020 |
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Resolved | Aug 31, 2021 |
Updated | Aug 31, 2021 |