Steps to Reproduce

1) Create a new level, save it in it's own subdirectory

2) In the World Settings, check "Enable World Composition" and "Enable World Origin Rebasing"

2) Scale the floor to 2000.0, 2000.0, 1.0

3) Move the player start location far away (X=600000)

4) Place a cube in front the of player start position

5) Play in PIE

 

Result: The cube won't show up but you'll be able to collide with it.

If you change the view mode to "Visibility collision" & back to "Lit", you'll see the cube properly

 

 

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-87512 in the post.

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Fixed
Fix Commit11118877
Main Commit11118877
Release Commit11177624
CreatedJan 27, 2020
ResolvedJan 27, 2020
UpdatedJan 26, 2021