UserDefinedEnum variables in UserDefinedStructs aren't properly updated when the enumerations are reordered. FEnumEditorUtils::BroadcastChanges fixes up Blueprints but not UserDefinedStructs.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-87992 in the post.
2 |
Component | UE - Gameplay |
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Affects Versions | 4.24 |
Target Fix | 4.26 |
Fix Commit | 12202845 |
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Created | Feb 4, 2020 |
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Resolved | Mar 16, 2020 |
Updated | May 17, 2021 |