UserDefinedEnum variables in UserDefinedStructs aren't properly updated when the enumerations are reordered. FEnumEditorUtils::BroadcastChanges fixes up Blueprints but not UserDefinedStructs.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-87992 in the post.
| 2 | 
| Component | UE - Gameplay | 
|---|---|
| Affects Versions | 4.24 | 
| Target Fix | 4.26 | 
| Fix Commit | 12202845 | 
|---|
| Created | Feb 4, 2020 | 
|---|---|
| Resolved | Mar 16, 2020 | 
| Updated | May 17, 2021 |