If min and max scale are the same in a LandscapeGrassType asset, scale will not be applied.
Confirmed in 4.25 MAIN @ CL 11318998
4.23 Sample project with basic landscape grass attached.
Result: Scale will be reflected if min and max are not the same. If min and max are the same, the scale will default to 1
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-88686 in the post.
1 |
Component | UE - World Creation - Worldbuilding Tools - Foliage |
---|---|
Affects Versions | 4.23.1, 4.24.2, 4.25 |
Target Fix | 4.26 |
Created | Feb 13, 2020 |
---|---|
Resolved | Mar 23, 2020 |
Updated | May 21, 2020 |