Dynamically created media texture is not applied to assigned meshes.
Tested in:
4.23.1 CL#9631420, 4.25 CL#11574810
Result: The created media texture is not applied to the static mesh
Expected: The media texture "The Texture" to have the assigned value and to be applied to the staticmesh.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-89272 in the post.
15 |
Component | Media Framework |
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Affects Versions | 4.23.1, 4.24.2, 4.25 |
Created | Feb 21, 2020 |
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Resolved | May 19, 2022 |
Updated | May 19, 2022 |