When rendering with forward rendering, the ComposeSeparateTranslucency call is called even when separate translucency is not enabled. Additionally, Downsample.HalfResolutionSceenColor gets called even though its results are not needed for the following passes.
Use the desktop forward rendering path, and run with the separate pass disabled.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-90567 in the post.
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Component | UE - Rendering Architecture - RHI |
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Affects Versions | 4.24 |
Target Fix | 4.26 |
Fix Commit | 14142658 |
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Created | Mar 12, 2020 |
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Resolved | Aug 28, 2020 |
Updated | Apr 28, 2021 |