Description

Foliage spawned from Landscape Materials is not initially created. The user must enter Foliage Mode before the refresh is pushed and foliage is created.

I can reproduce this issue with or without Edit Layers enabled.

I'm unable to reproduce this issue in //UE4/Main, CL 11386389 (before branch to //UE4/Release-4.25)
This issue is therefore marked as a regression.

Steps to Reproduce
  1. Download and extract the attached project
  2. Open the attached project in UE4Editor

WORKAROUND:

  • Enter Foliage Mode

Result:
Foliage spawned from Materials is not created

Expected Result:
Foliage spawned from Materials is created after shader compilation completes

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Won't Fix
CreatedMar 26, 2020
ResolvedMar 26, 2020
UpdatedMar 26, 2020
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