Steps to Reproduce
  1. Create a landscape and sculpt bumpness on it
  2. Select one or two Very bumpping component and set it's LODbias greater than 0; you can set it to be 2 in this case
  3. See nothing happened, in editor viewport or in runtime, it's still rendering LOD0
  4. It's broken since 4.24, no problem in 4.23

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Won't Fix
CreatedApr 27, 2020
ResolvedJul 19, 2022
UpdatedJul 19, 2022
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