It looks like there are situations where the deprecated config hasn't finished loading before the config map items are recreated causing the assertion:
Assertion: Attempting to replace an object that hasn't been fully loaded: ClothConfigNv
Load a skeletal mesh asset with cloth that has been previously saved with 4.24.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-92624 in the post.
| 4 |
| Component | UE - Simulation - Physics - Character |
|---|---|
| Affects Versions | 4.25 |
| Target Fix | 4.25.1 |
| Created | Apr 29, 2020 |
|---|---|
| Resolved | May 14, 2020 |
| Updated | Aug 26, 2020 |