If you have a dynamic delegate with a parameter named "Self", you cannot bind an event to it in Blueprint.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-92743 in the post.
| 4 |
| Component | UE - Gameplay - Blueprint Compiler |
|---|---|
| Affects Versions | 4.25 |
| Created | May 4, 2020 |
|---|---|
| Resolved | Jul 19, 2022 |
| Updated | Jul 19, 2022 |