If you have a dynamic delegate with a parameter named "Self", you cannot bind an event to it in Blueprint.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-92743 in the post.
4 |
Component | UE - Gameplay - Blueprint Compiler |
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Affects Versions | 4.25 |
Created | May 4, 2020 |
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Resolved | Jul 19, 2022 |
Updated | Jul 19, 2022 |