Sampling a Cascade Mesh Particle's scale always returns XYZ as 1.0
This is a regression from UE4/Release-4.24.
This does NOT affect Niagara Mesh particles.
I've attached a Cascade (left example) vs Niagara (right example) comparison of this issue between 4.24 and 4.25
Result: Mesh particles are always white
Expected Result: Mesh particles should vary in color based on the scale of the particle
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-93127 in the post.
4 |
Component | UE - Niagara |
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Affects Versions | 4.25 |
Created | May 13, 2020 |
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Resolved | Aug 31, 2021 |
Updated | Sep 19, 2021 |