FSequencer::SetPlaybackEnd calls SetUpperBound which creates a TRangeBound with the default bounds type, so the end frame will be inclusive instead of exclusive.
RESULT:
The printed frame will be one higher than expected.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-93199 in the post.
0 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.25 |
Target Fix | 4.25.1 |
Created | May 14, 2020 |
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Resolved | May 18, 2020 |
Updated | Aug 26, 2020 |