Import the attach mesh has a skeletalmesh
When the mesh get built, there is some degenerated tangent errors. The name of the asset must be part of the logs so build machine reporting error report also the asset.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-93723 in the post.
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Component | UE - Editor - Content Pipeline - Import and Export |
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Target Fix | 4.26 |
Fix Commit | 13643290 |
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Main Commit | 14155631 |
Created | Jun 1, 2020 |
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Resolved | Jun 8, 2020 |
Updated | Aug 20, 2020 |