ABrush Edge Editing no longer working correctly.
Gizmo appears at center of object, however dragging the gizmo still moves the Edge you selected. Hit Undo after a move, and Gizmo moves to correct location.
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
How to delete some elements correctly when deleting an array loop?
UMG RichText not appear image when packaged
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
How do I set a material as a post-processing material?
How would I go about lerping the rotation instead of it snapping when turning (pls dont sue me epic)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-93951 in the post.
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Component | UE - LD & Modeling - Modeling Tools - BSP |
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Affects Versions | 4.25.1 |
Target Fix | 4.25.2 |
Created | Jun 4, 2020 |
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Resolved | Jun 4, 2020 |
Updated | Jan 12, 2021 |