Description

There seems to be an issue with BlacklistsPaths accidentally filtering out new or modified assets regardless if they are in the blacklisted path or not.

Steps to Reproduce

Project repro has been attached.

Steps to Reproduce

  1. Download BlackListsPathsBug.Zip, and Unzip the Project
  2. Launch the UProject
  3. Go to "Editor Preferences->Plugins/Folder Filter" and add anything to "Folders to Blacklist" array, for example "NonCooked".
  4. Navigate to the Content Browser's and ensure "View Options->Content/Show Filtered Folders" is deselect
  5. Try to save asset "BP_SaveAsset"

Result:
The file "BP_SaveAsset" will now be hidden, requiring a refresh of the content browser to be visible again.

Expected:
The file "BP_SaveAsset" should not become hidden while having a FBlacklistPaths Filter

Note: If "View Options->Content/Show Filtered Folders" is selected, the asset will not be hidden when saving. The only difference being if the folder in step 2 is blacklisted or not.

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-94329 in the post.

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Fixed
ComponentTools
Affects Versions4.25.1
Target Fix4.26
Fix Commit11578759
CreatedJun 15, 2020
ResolvedJun 15, 2020
UpdatedJun 19, 2020
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