If the Get Class Defaults node is connected to a reroute node, compiling the blueprint will hide all the pins on the node.
RESULT
The pin is no longer visible.
WORKAROUND
Don't use the reroute node and connect the variable directly to the Get Class Defaults.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-94768 in the post.
3 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.24, 4.25 |
Target Fix | 5.0 |
Created | Jun 23, 2020 |
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Resolved | Dec 8, 2021 |
Updated | Jan 26, 2023 |