Description

We have a problem with the SceneDepth related features on the mobile after migrated to 4.25.1 from 4.23

  • SceneDepth node output issue in translucent materials
  • DepthFade node output issue in translucent materials
  • Decal output issue
  • Cannot control distance for High Quality Gaussian Dof on Mobile

we have found that depth value looks good when the MSAA is activated.
In the previous version (4.23), it worked well regardless of MSAA,

please refer to following screenshots taken from Editor with ES 3.1 Preview
left is 4.23 and right is 4.25

Steps to Reproduce

[Link Removed]

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Fixed
ComponentUE - Platform - Mobile
Target Fix4.26
CreatedJul 1, 2020
ResolvedAug 3, 2020
UpdatedAug 3, 2020
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