It looks like particle toggle tracks use TimeRangeToNumberRange which gives the incorrect range as a result of CL 10893518 which fixed [Link Removed].
RESULT:
All particle systems deactivate when the sequence finishes.
EXPECTED:
The Fire_ParticleSystemEvaluationTest particle system would continue playing as the deactivate key is outside the playback range.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-95131 in the post.
0 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.25 |
Target Fix | 4.25.2 |
Created | Jul 1, 2020 |
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Resolved | Jul 2, 2020 |
Updated | Jan 12, 2021 |
7675 - Edstub207 |
7540 - Edstub207 |