Most of the viewport will be corrupt in a very obvious way. RenderDoc frame capture seems to indicate that per-object shadow draws are causing the corruption.
Scene looks fine with Support Vulkan disabled.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-95149 in the post.
1 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.25.1 |
Target Fix | 4.25.2 |
Created | Jul 2, 2020 |
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Resolved | Jul 15, 2020 |
Updated | Jan 12, 2021 |
7675 - Edstub207 |
7540 - Edstub207 |