Licensee reports 2048x2048 scene capture rendering causes on-screen flickering, that disappears when a 512x512 resolution is used.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-95512 in the post.
| 1 |
| Component | UE - Platform - Mobile |
|---|---|
| Affects Versions | 4.25 |
| Target Fix | 4.26 |
| Created | Jul 17, 2020 |
|---|---|
| Resolved | Sep 17, 2020 |
| Updated | Nov 19, 2020 |