Description

Duplicating an event trigger or repeater section will break the binding when restarting the editor.

Steps to Reproduce
  1. Open any project
  1. Create a level sequence and name it TestSequence
  1. Create an event repeater track within
  1. Reduce the event repeater section's length so that you can fit more of them on the same track.
  1. Double-click the event repeater section, and on the event connect a print string message to it, just leave the default settings.
  1. Drag the sequence onto level. Enable Auto Play and hit play. It should work properly (prints Hello in blue)
  1. Save everything, restart the editor, and hit play again, confirming it still works properly.
  1. Using Alt+Drag, duplicate the event section, drag it somewhere to the right, with a bit of gap inbetween the previous section.
  1. Save and hit play, observe you see both strings printed with a short break in between.
  1. Restart the editor, and hit play again,

RESULT:
Only the moved section still shows the text.

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.25
Target Fix4.26
Fix Commit14124779
CreatedJul 20, 2020
ResolvedAug 17, 2020
UpdatedApr 28, 2021