The fbx exporter should query component material override when exporting a level actor.
RESULT: The fbx file do not use the component overriden material color
EXPECTED: The fbx file should use the component overriden material color
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Installer 4.10 failed with error code R-1603
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-96083 in the post.
2 |
Component | UE - Editor - Content Pipeline - Import and Export |
---|---|
Target Fix | 5.6 |
Fix Commit | 13931393 |
---|---|
Main Commit | 15166601 |
Created | Jul 29, 2020 |
---|---|
Resolved | Oct 4, 2024 |
Updated | Oct 9, 2024 |