Outputs a warning log for loading source texture when Papaer2D is loaded in Editor.
This may be due to a conflict post load of Paper2D and load source texture.
The warning log is output only in editor, but not by the package build.
Result:
Output warning log.
LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/Assets/Texture.Texture") during PostLoad of PaperSprite /Game/Assets/Texture_Sprite_0.Texture_Sprite_0 may result in hitches during streaming.
Expected:
Not output warning log.
When you open the attached repro project with editor, can see a warning log on loading the persistent level.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-96130 in the post.
16 |
Component | UE - Gameplay - Paper2D |
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Affects Versions | 4.25 |
Created | Jul 30, 2020 |
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Resolved | Jul 19, 2022 |
Updated | Jan 17, 2023 |