When using the Create Player node to setup split-screen multiplayer, only the last player created will show properly. All other players experience render issues for their character and environment.
1. Open UE4Editor for 4.7 Preview 6
2. Create Third Person Template project
3. Open the level blueprint
4. Create Event Begin Play node and wire into Sequence node
5. Wire Output 0, 1, and 2 from Sequence node into a Create Player node to create four players.
6. Complie and play in editor
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-9626 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.7 |
Target Fix | 4.7 |
Created | Feb 11, 2015 |
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Resolved | Feb 11, 2015 |
Updated | Mar 1, 2020 |