Description

When using the Create Player node to setup split-screen multiplayer, only the last player created will show properly. All other players experience render issues for their character and environment.

Steps to Reproduce

1. Open UE4Editor for 4.7 Preview 6
2. Create Third Person Template project
3. Open the level blueprint
4. Create Event Begin Play node and wire into Sequence node
5. Wire Output 0, 1, and 2 from Sequence node into a Create Player node to create four players.
6. Complie and play in editor

Community References

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-9626 in the post.

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Fixed
ComponentUE - Rendering
Affects Versions4.7
Target Fix4.7
CreatedFeb 11, 2015
ResolvedFeb 11, 2015
UpdatedMar 1, 2020