Stepped animations will not evaluate at the same frames as the level sequence it's in even when they are both at the same frame rate.
RESULT
Frame 34 is the same as frame 33. Compared to scrubbing the animation in the animation editor frame 33 and 34 will be different.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-96873 in the post.
1 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.25 |
Created | Aug 13, 2020 |
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Resolved | Dec 12, 2020 |
Updated | Jan 27, 2021 |