This was reported in a UDN.
Jeremy M. originally pointed out that the stepping looks to be caused by high res geometry sampling a low res heightmap.
Additional observations:
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-97857 in the post.
| 3 |
| Component | UE - Graphics Tools - Terrain - Landscape |
|---|---|
| Affects Versions | 4.24, 4.25 |
| Target Fix | 5.6 |
| Created | Aug 28, 2020 |
|---|---|
| Resolved | Nov 22, 2024 |
| Updated | Dec 23, 2024 |