The LogActor is set to "CompileTimeVerbosity=Warning", so it cannot output more than the "Warning" level.
ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogActor, Log, Warning);
Suggest the following code.
ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogActor, Warning, Log);
or
ENGINE_API DECLARE_LOG_CATEGORY_EXTERN(LogActor, Warning, All);
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-99706 in the post.
1 |
Component | UE - Gameplay |
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Affects Versions | 4.25 |
Created | Sep 16, 2020 |
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Resolved | Jul 19, 2022 |
Updated | Jul 19, 2022 |