Add decal actor into a level, Run the game or simulate game, Set fade Screen Size 0.2 for reproducing the issue more quickly.
All of those results below are not expected
- With default fading settings(0 for all) which should be no fading effects. But you can see the the decal is fade in and out when the camera is getting closer and further.
- If set the Fade Duration 1, run game, see the decal is disappeared suddenly after 1s regardless how far the camera to the decal is. Expectation: This setting should define how long the fading effect should be
- If set the Fade Start Delay 1 and Fade Duration 1, run game, the Decal is disappeared suddenly after 2s regardless how far the camera to the decal is. Obviously this is not right.
- The Decal can't be fade in again after disappeared even Destroy Owner After Fade is disabled. not expected either