Duplicating a folder in World Oultiner only duplicates the first actor in the folder Regression (no) issue (does) occur in 4.12.5 ...
Spawnable Actor Component parameters are not saved without being keyed ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: IsValid() [Link Removed] [Line: 780] Source Context: 1873 ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Access violation - code c0000005 (first/second chance not available) Source C ...
When the editor is launched via Symlink on a Mac, the Material Editor will crash when compiling or when building lighting on a level. This does not occur if the editor is launched from an external d ...
I ran the command with no actual changes to shaders. Recompileshaders global and changed did not crash the editor. ...
If a Procedural Mesh is created on BeginPlay (at runtime) instead of in the Construction Script, collision with non-player objects does not register correctly in packaged or launched games. This wor ...
The rocks in VehicleGame are causing the vehicle to have physics spasms by flipping and jumping the vehicle. ...
A text block's outline appears to provide an outline for the drop shadow as well. ...
A lot of the tree meshes become big and blocky at the furthest LOD level. This causes them to look odd when they are far away in the distance. This is a regression from 4.13.2 ...