Camera bookmark modifications are not saved unless it is a new bookmark

UE - Editor - Workflow Systems - Dec 2, 2022

This is not a regression. Tested in //UE5/Release-5.0 cl20979098. Camera bookmark modifications are not saved unless it is a new bookmark. From the user reporter: "FBookmarkTypeToolsImpl.CreateOrS ...

Culled foliage for nanite meshes have shadows

UE - Graphics Features - Nanite - Dec 2, 2022

Unable to use OpenXR with non-Oculus Android platforms

UE - Platform - XR - Dec 1, 2022

From Licensee: In OpenXRHMDModule:473 (UE5.0) or OpenXRHMDModule:497 (UE5.1) the engine is checking if the app is packaged for Oculus Mobile, if it isn't the case the function returns false and the ...

CustomDepth Stencils does not work with Nanite enabled meshes

UE - Graphics Features - Nanite - Dec 1, 2022

Regression: Tested in UE5/Release-5.0, this issue occurs as well so regression is no. ...

Text in an Editable Text component remains unchanged when set to an empty value

UE - Editor - UI Systems - Dec 1, 2022

This is a regression. Tested in //UE5/Release-5.0 CL20979098 Text in an Editable Text component remains unchanged when set to an empty value by a Set Text(Editable Text) node. ...

DTLS Handler Component module cannot startup on Xbox

UE - Networking - Dec 1, 2022

It seems as though enabling the DTLS handler component no longer functions on Xbox, and it's possible enabling this packet handler no longer works on other platforms as well. It may also be worth in ...

Using "Watch This Value" on Pawn causes memory leak

UE - Gameplay - Blueprint Editor - Dec 1, 2022

Reproduced 3/3 times, issue also occurs in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed NOT a Regression. No memory leak occurs when watching a new blank Actor BP, which implies the root cause ...

Rotate Around Point Niagara Module causes jittering with Linear Force

UE - Niagara - Dec 1, 2022

Regression: Tested in UE5/Release-5.0, this issue also occurs meaning regression is no. The Niagara System appears to jitter whenever a force is applied after the Rotate Around Point module. If the ...

When loading a new level, a variable of the subclass of type is reset to null in the classes inherited from UGameInstance or UGameInstanceSubsystem

UE - Foundation - Data Pipeline - Cooker - Dec 1, 2022

Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. It's only in packaged & quick launched builds that this occurs; PIE works as normal. ...

[AI] Smart Object debug rendering is constantly showing in PIE and non-shipping game

UE - AI - SmartObject - Dec 1, 2022

The debug drawing for ASmartObjectSubsystemRenderingActor is always enabled during PIE or non-shipping game builds. This leads to a blue debug box being drawn at all slot locations for every SmartOb ...