After reloading this project the widget assigned to the 3D widget will be replaced with a Class called "PLACEHOLDER-CLASS PlayerHealth" PlayerHealth is the original name of the class that is suppose ...
If a variable is moved to a category outside of the default and then the user compiles the blueprint then the category will be erased and the variable will be put back in the category it was origina ...
When Using a LPV the lighting that is bouncing is only visible in the left eye. Oculus needed for reproducing this issue ...
Resume button in Behavior Trees is a different image than the resume button in other parts of the editor. ...
Physical materials placed on starter content shapes always return as invalid for any trace or collision query. ...
Using the Drawn line node to draw a line over an image in UMG causes the viewport to display incorrectly. In 4.7 the lines also are not drawn. ...
Adding a custom Struct appears to crash the user project (possibly circular reference issue ) ...
Open Level does not properly work in Launch Game. Instead of streaming the intended level, it streams the previous level. ...
TestAfter moving a widget in the designer tab and then using Ctrl+Z to undo this will cause the widget that was moved to be deleted. ...
When creating animations in UMG the auto key feature does not pick up on, make changes and set key frames when does things such as moving the widget, scaling the widget, ect. ...