FBIK becomes extremely unstable when the root bone scale has a value other than 1. ...
When reloading the editor and a level where a sequence has a dynamic binding with a soft object ptr parameter to an actor in the same level, the director blueprint will recompile on load of the leve ...
I was able to repro this on both FF and Chrome. I have the latest FF 64-bit and was running into this after I deleted my intermediates, ran GenerateProjectFiles.bat, and built UE4 in VS. ...
Customer provides details, including a fix for the problem. See UDN post attached. ...
Renaming folders is not case-sensitive Previously fixed in 4.12, re-appeared ...
This may only happen with upgraded projects that went from 4.27 up to 5.0.1 ...
It seems that a simple change from TCHAR_TO_ANSI to TCHAR_TO_UTF8 in UE::FUsdStage OpenStageImpl() fixes the issue. ...
Investigate and fix all calls where the Navigation System is constructed without the NavigationObjectRepository subsystem being valid. ...
This is a common engine crash that has occurred since at least 4.16. Users have not provided any useful descriptions of their actions when the crash occurred. The callstack shares some similaritie ...
When deserializing a TMap<FString, FString> with the JsonStructDeserializer, the Engine crashes. ...