While an Animation Montage can be played at a negative play rate in Persona, the user cannot use the Character Blueprint to execute this action. ...
Editor crashes if a custom event function is called after a custom event has been bound to an event dispatcher. However, this only occurs if the event binding occurs from an event delegate by ref ou ...
Damping is handled differently at lower frame rates. Slight changes in damping at lower FPS (25) drastically effects objects and isn't applied in the same way as at higher FPS (60) User Description ...
A licensee has reported a crash when re-importing a mesh being used within a Mesh Particle system. Regression? Yes, this crash does not occur in the 4.11.2 binary release. Link to Crash Logs: [Lin ...
Network replay, on replay demo, will show AI stuttering and jumping forward in their movement path. ...
When sorting maps by DateModified in the content browser, the date is treated as a string and sorted numerically. ...
If the use adds a "Key Get Display Name" node to their character blueprint, the compile button will not update to the green check mark. It continues to show the Orange box with the question mark (as ...
If the user has different DPI Scaling set on each monitor, the main monitors tool tips will change size based on the secondary monitor. ...
Creating and loading 1001+ instances of level crashes editor. Frequency: 4/4 Crashreporter: [Link Removed] Regression (yes) issue (does not) occur in 4.11.2 Notes While not reproduced internall ...
Attempting to restore the structure pins of a set members in structure node duplicate the structure input or member variables of the structure. Regression (no) issue (does) occur in 4.11.2 ...