Creating a new Physics Asset will override the behavior of the previous Physics Asset inside the Phat Editor. This seems to be linked to which physics asset is currently assigned to the skeletal me ...
Memory Increase with mouse over Content Browser with AnimBP visible ...
The editor crashes when the user removes the replicated uproperty from a variable and tries to hot reload while a PIE session with two players is still active. This issue was found while trying to ...
If two strings or names are compared in blueprint using the Equals (==) node, it is not case sensitive in English. It is case sensitive in Cyrillic however, even though it should be the same functio ...
If a Make Array BP node is connected to a structure, using the "Split Struct Pin" and "Remove Array Element Pin" options causes array elements numbers to change randomly. ...
User submitted bug. Editor will crash after changing key or value in Map. ...
Translucent User Interface materials do not have a thumbnail preview. I do not see this issue with Translucent Surface materials. REGRESSION: No, this issue also occurs as far back as 4.17.2 ...
After adjusting viewport shortcuts in Editor Preferences, the Persona viewport seems only partially responsive to the changes. It's as if the viewport shortcuts are hardcoded for Persona. Example ...
If a hierarchical instanced static mesh has LODs and is scaled in a blueprint, the mesh will rapidly switch between LODs, causing a flickering effect. Note: This only seems to occur if the camera ...
Arrays chosen through a Select node cannot be altered. Note - This is also reproducible using any of these nodes instead of using 'Add':Add UniqueSet Array ElemInsert ...