Ambient Occulsion Decals still render on Static Meshes flagged to ignore them

UE - Graphics Features - Apr 11, 2019

Ambient Occulsion Deferred Decal Materials seem to ignore the Receives Decals flag that is in the Rendering section of the Details Panel for the Static Mesh. Tested in 4.21.2 (CL - 4753647), 4.22 ( ...

Baked materials containing Texture Object are black

UE - Graphics Features - Apr 9, 2019

Using a texture object in material when creating a baked material will result in black material. Confirmed in 4.23 MAIN @ CL 5806859 User also reports "this also applies to the material as seen by ...

Custom Stencil renders incorrectly with instance stereo enabled

UE - Platform - XR - Apr 8, 2019

When using instance stereo with custom stencils, they do not render as expected. It appears to render the stencil in one eye at a time (as the user's head is turned). Regression: Yes This was work ...

Unable to connect to a pixel streaming server via a Web Browser widget on Android

PixelStreaming - Apr 3, 2019

A user has reported that connecting to a Pixel Streaming server results in a failure if you are attempting to do so from a Web Browser widget on Android. When attempting to test this in Main, I was ...

Anim Dynamic state does not reset when closing sequencer

UE - Anim - Sequencer - Apr 1, 2019

When using Anim dynamics in an animation. The actors affect stop in their current state once the sequence controlling the anim dynamics is closed. They do not appear to reset to their default state ...

Importing through Python doesn't allow the user to set the import options.

UE - Editor - Content Pipeline - Import and Export - Mar 29, 2019

The attached script should import the provided Alembic cache but the import options specified in the script are not passed to the importer resulting in improper data. ...

Crash on debugging a minimized Blueprint (access violation in SWatchTreeWidgetItem)

UE - Gameplay - Blueprint Editor - Mar 27, 2019

Debugging a blueprint with a breakpoint while the Blueprint Editor window is minimized causes the editor to crash. Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 5531554), 4.23 (CL - 5586947) ...

ProxyGenerationData is not handling error correctly

Tools - Mar 19, 2019

The bug can create a deadlock ...

Morph targets modified in blueprints do not appear to be recorded by Take Recorder

UE - Anim - Sequencer - Mar 18, 2019

Take recorder does not appear to record blueprint changes to morph targets. ...

libPhysX3 iOS Bitcode packaging Error with github branch

UE - Platform - Mobile - Mar 13, 2019

Unable to package a CPP project with Bitcode enabled "the github branch uses' GitDependencies' which downloads additional files such as the physx file in question which has the problem" mac/Bina ...