This is a trending crash in the 4.17 Preview. Unfortunately users have not provided any additional information. There is no record of this crash occurring in 4.16.2, so it is possibly a regression. ...
When using a Japanese keyboard, using Japanese language input special key(halfwidth/fullwidth/kanji key) zooms out graph view in BP editor and Material editor. It seems the menu key makes the editor ...
There is an issue occurring where Event dispatcher with inputs doesn't compile if they have a variable that is the same as the BP class. This issue only occurs with the variable being the same class ...
After changing the view to columns (by going through Right click < Create Dialogue < View Options < Columns) the Sound Wave Action menu will close out automatically before any options can be selecte ...
When switching between any open software (Maya, web browser) and UE4 while Simulation is running, sometimes the values change on the asset and it starts to oscilate between <-0.6,0.6> or any other s ...
When importing the attached CATIAv5-file Screw.CATpart via Datasmith, The following error is recieved: LogDatasmithImport: Warning: Failed to import '../../../../../../Screw.CATPart'. Failed to cre ...
Attempting to package a runtime plugin (does not occur with a Development plugin) in a Blueprint project fails in 4.21 Preview 2. This also causes some Editor files to be deleted, including the Modu ...
Including files with a .cc extension instead of .cpp in a code project used to build fine in Visual Studio. This is no longer the case in 4.21.2. The error message that results indicates that only C ...
Note : Reopening the level sequence causes ensure failed. (also see callstack) LogOutputDevice: Error: === Handled ensure: === LogOutputDevice: Error: Ensure condition failed: InstanceRegistry->I ...
Licensee: "Content creators from my team have reported that when they replace actors in an open world it can take more than 10 seconds. This is with several thousand actors loaded in the world. On m ...