This is a longstanding but infrequent Mac crash that has occurred since at least 4.15. Users have not provided any descriptions. Callstack from Log[2017.11.19-04.18.41:283][ 0]LogSlate: Took 0.000 ...
Currently some (if not all or most) foliage CVars affect both foliage and HISMC. It would be nice to split this so that users can change the values of one without affecting the other. ...
Destructible Mesh does not correctly affect vertex color. ...
When selecting an item in the Property Matrix you cannot deselect. This affects changes you make that are supposed to be across all items selected by making them only affect the item selected. ...
A licensee upgraded their project to 4.18 and started to receive a compiler error when trying to build a project. This was tested in both their upgraded project and a fresh 4.18 project and the resu ...
Code projects in 4.18 cannot be opened in DebugGame from the commandline. REGRESSION: Yes. This worked successfully in 4.17.2. The attached log is from 4.19. The log for 4.18 was similar. ...
This issue has been observed in 4.18.3 as well as 4.19. See attached screenshot showing scene from 4.18 on Nvidia, compare to attached GIF showing same scene on AMD card. ...
Inaccurate updates to root widget visibility binding, so far in my testing, this does not affect the functionality of the binding. Regression: affects 4.13.2, 4.14.3, 4.15.1 binary versions ...
Sprites seem to be drastically affecting FPS in 4.19 projects on Mac devices. ...
It appears that users are unable to order widgets within a grid panel so as to set what widget that would like to be in the front. The layer option in the details panel says that it affects draw ord ...