Show Spherical Limit Does Not Show Constraints

OLD - Anim - Apr 25, 2018

Show Spherical Limit does not display the constraints in the viewport of the animation Blueprint Constraints are visible in 4.18.3 ...

Show Planar Limit Does Not Show Constraints

OLD - Anim - Apr 25, 2018

Show Planar Limit does not display the constraints in the viewport of the animation Blueprint Constraints are visible in 4.18.3 ...

Scale with Width on Landscape Splines offsets plane mesh on Z axis

UE - LD & Modeling - Terrain - Landscape - Apr 22, 2015

If "Scale with Width" is set on a landscape spline with a plane mesh, the plane will offset on the Z axis. In most other cases, scaling along the z axis does not affect planes. ...

Inline edit conditions don't support undo

Tools - Jul 3, 2018

The Editor does not support undo after making changes Inline edit properties. Working in 4.18.3 Broken in 4.19.2 Tested in 4.18.3(3832480), 4.19.2(CL - 4033788), 4.20(CL - 4181430) , 4.21(C ...

Anchor text can be scaled via the scale box

UE - Editor - UI Systems - Mar 13, 2017

Anchor text can be scaled via the scale box. The scaling for the anchors of widget can be affect if placed in a scale box ...

Crash force deleting blueprint being used as a Child Actor Component in an actor in the level

UE - Gameplay - Components - Mar 23, 2018

REGRESSION: Yes, the crash does not occur in 4.18. A crash occurs when the user force deletes an actor blueprint that is being used as a child actor component in another blueprint that's in the lev ...

Landscapes with Tessellation Material do not cast dynamic Shadows

UE - Graphics Features - May 29, 2018

Landscapes that have materials with tessellation applied to it will not cast shadows onto movable static meshes Found in 4.19 CL# 4033788 and 4.20 CL# 4096272 Seems to be working as intended in 4. ...

Local Variable loses value after reference moves file location

UE - Gameplay - Blueprint - May 23, 2017

Local Variable loses value after reference moves file locations. This does not just affect construction scripts, following these steps with a function instead produced the same result. This issue do ...

Crash in UHierarchicalInstancedStaticMeshComponent::GetOverlappingSphereCount

UE - World Creation - Worldbuilding Tools - Foliage - May 15, 2018

A licensee has reported a regression from 4.18.3 to 4.19.2 that is causing crashes to occur in their project. The crash occurs when walking onto their foliage in a packaged game. This does not happe ...

[CrashReport] Mac crash - UE4Editor-SlateCore.dylib!SWindow::IsVisible()

UE - Platform - Apple - Oct 12, 2017

This is a trending Mac crash coming out of the 4.18 previews. Most of the project titles experiencing this crash mention "AR" It is the exact same callstack and crashgroup as [Link Removed], but th ...