Loading Visual Studio toast does not close

UE - Foundation - Core - Feb 11, 2019

The Loading Visual Studio toast never closes after opening Visual Studio by double clicking on a C++ Class or Blueprint node. I do not see this issue when I select File > Open Visual Studio 2017. ...

Rare error when launching to IOS, System.NullReferenceException: Object reference not set to an instance of an object

UE - Platform - Mobile - Feb 11, 2019

When launching to IOS from Mac, a vague error failed the launch on: System.NullReferenceException: Object reference not set to an instance of an object This was only encountered once and no other m ...

Motion Controller meshes do not track with Motion Controller position within VRMode

UE - Platform - XR - Feb 8, 2019

This is a regression from release 4.21.2 Motion controller meshes are present in the level, they just aren't tracking alongside the motion controls. Motion controls still function as intended othe ...

iOS fails during build step with OSS Facebook plugin enabled due to spaces in filepath

UE - Platform - Mobile - Feb 8, 2019

When a user tries to package or launch onto an iOS device they will fail at the build step due to:[3/8] sh Unzipping: /Users/Shared/Epic Games/UE_4.22/Engine/Source/ThirdParty/Facebook/IOS/FacebookS ...

Send Console commands on tvOS

UE - Platform - Mobile - Feb 8, 2019

Data Asset Deserialization crash after upgrading 4.19.2 to 421.1

UE - Foundation - Core - Feb 7, 2019

The User has provided an extensive log of their code base setup, and the process leading up to when the Assert occurs. "Our game mode & player state FSM are setup in a data driven manor using UDa ...

Data Table Reimport - No popup to specify source file

UE - Editor - Content Pipeline - Import and Export - Feb 6, 2019

Selecting Reimport on a DataTable created in editor no longer triggers selection popup. "The change in behavior seems to be related to changes to UReimportDataTableFactory::CanReimport() which now ...

Broken dependency in MediaComposting.uplugin

UE - Anim - Sequencer - Feb 6, 2019

MediaComposting starts up ImgMedia regardless if it's disabled ...

Copied and Pasted tracks do not persist between editor session in UMG Sequencer

UE - Anim - Sequencer - Feb 6, 2019

Copied and Pasted tracks do not persist between editor session in UMG Sequencer Outside of //UE4/Dev-Sequencer this will result in a crash: [Link Removed] ...

Calling Console Commands in Python doesn't execute

UE - Editor - Workflow Systems - Feb 5, 2019

The console commands do not execute from Python if optional PlayerController parameter is not filled. Tested in 4.20.3 (CL- 4369336), 4.21.2 (CL - 4753647), 4.22 (CL - 4902349) ...