Dragging an editor tab around (blueprints, material, content browser, etc.) causes the tab to jump around the screen. EDIT: Attempting to wire blueprint and material editor wires produce the same e ...
The attached project crashes whenever one of the structs is being opened. This does not occur in 4.10.4, this is a regression. Found in 4.11 Binary, reproduced in Main CL 2930737. User informati ...
The Material Function WorldCoordinate3Way seems to incorrectly perform the Lerps from the axis contributions of the normals. An example is show here, with the left objects using the version that com ...
Nodes that are placed using shortcuts (ex. B+LMB for a branch node) cannot be undone using CTRL+Z. Found in 4.10.4 binary. Reproduced in 4.11 Preview 6 binary and Main CL 2894512. ...
A toast message appears when changing a Project Setting on the Linux machine stating: Could not make /path/to/project's/DefaultEngine.ini writable Despite message, the information is still written ...
The following Can't Find File warnings appear for the Flying Code and BP projects when cooking content for Mac.MainFrameActions: Cooking (Mac): UE4Editor: [2016.01.13-20.14.37:469][ 0]LogInit:Displ ...
In 4.14, 4.15 and main, material change for a spawnable actor with a skeletalmesh component gets reset once despawned. This seems to be similar to [Link Removed]. Similar to [Link Removed] ...
The following unable to load module XMPP warning appears in the output log when opening UE4Editor LogModuleManager:Warning: No filename provided for module XMPP LogModuleManager:Warning: ModuleMan ...
In 4.16, character mesh on clients seem to be in the different location than the server. So far this happens when the player start is above the ground. This does not happen when network Smoothing ...
In a project upgraded from 4.16 to 4.17, the level sequence doesn't play on first PIE and returns Accessed None errors. Next time you PIE, it plays fine. This now happens every time you re-open th ...