In the default Linux folder configuration, Engine/Source/Runtime/Core/Public contains two folders, iOS and IOS. The iOS folder contains the files IOSCriticalSection.h and IOSCriticalSection.h while ...
Having wildcards in the path for AdditionalPluginDirectories causes apps on Android to crash on launch. When testing this on iOS, the app did not crash but froze at the splash screen instead. Androi ...
The Scroll box cannot be scrolled by clicking and dragging the scroll bar when used as a widget component. ...
Using BuildGraph to create a local binary build of the engine fails if the BuildConfiguration.xml file has bUseUnityBuild and bUsePCHFiles both set to false. The build fails due to some missing Json ...
This is a common crash on Mac that has occurred since at least 4.12.5. It seems to occur during converting textures while cooking for Android. Callstack from LogLogCook:Display: Cooking /Engine/En ...
This is a common crash on Mac in the 4.16 release, and has occurred with low frequency since at least 4.11. Users have not provided any descriptions, so additional information is currently unknown. ...
Looks like this all depends on pressing shift after creating a marquee ...
This is a common crash in the 4.16 release (affecting Windows and Mac). A log file is attached. Users have not provided descriptions so additional information is not currently available. Windows C ...
This is a common crash on Mac that occurs in the 4.16 release. This appears similar to [Link Removed], which was closed with the 4.13 release. Users have not provided descriptions. Many (but not a ...
This is a common and longstanding community crash on Mac. Users have not provided descriptions when they crash, so additional information is currently not available. A log file is attached. Call ...