When a Sub Level is currently open (meaning it is listed as the persistent level in the levels window) and you save the level using the levels window the map build data registry will get destroyed. ...
Compile failure building the MayaLiveLinkPlugin project in the UE4 solution. Not a regression as this project did not exist in 4.15 ...
Engine plugins are not being successfully created. Output log reads that the Path QAGame/Plugins cannot be found leading me to believe that it is not creating the Plugins folder for the project. N ...
The editor is required to restart for the Editor Toolbar Button plugin to appear. The plugin is enabled and the project is compiled, but the button does not appear. After further discussions, we a ...
REGRESSION: Yes, does not occur in 4.15. When a TextBox is wrapped in a Retainer Box, it appears faded when rendered in the viewport. ...
The editor is crashing after closing the TM_Landscape level This is a regression from 4.15.2 ...
User's project fails to build when using -nativizeAssets in the project launcher Box Link: [Link Removed] ...
The editor is crashing in the attached project on PIE when World Origin Rebasing is enabled. According to the user, this did not occur in 4.13, but I was unable to test any further back than 4.15, a ...
When cooking QAGame (QA-Blueprints map) an assert is triggered during the cook step. So far I have reproduced this for: Win64 and PS4. ...
The thumbnails in the reference viewer are broken and do not reflect the thumbnails in the content browser. This is a Regression from 4.14.3 Spoke with BenZ about his change to the Asset Registry, ...