UK2Node_VariableSet::ShouldFlushDormancyOnSet only returns true for classes that derive from AActor. This leads to inconsistent behavior, as the owning actor will not have FlushNetDormancy called on ...
Issue has been seen a couple times internally and closed as No Longer occurring. Looking at Crash Reporter, issue has been seen live a number of times. Looking at user logs, occurs after:LogAudioMi ...
Provide a way for licensees to set a custom class for DataLayerInstanceWithAsset. ...
we ran into an issue with USD Importer plugin for Unreal 5.2. When you import a USDStage with the "actors" import option - which respawns the newly imported actors into the current level. However, ...
Some style settings cannot be modified on the Editor variant of the checkbox widget (EditorUtilityCheckbox). This looks to be related to the style settings applied in FStarshipCoreStyle::SetupCheckb ...
Note: This issue also affects MetaSound Patches and any Members Menu List Repro Rate: 5/5 Regression marked as No: issue was seen in 5.2 and 5.1 UE5+Release-5.2-CL-26001984 UE5+Release-5.1-CL- ...
Sometimes GPU ribbons will link between one another like this, checking in the debugger you can see that the RibbonIDs are different. [Image Removed] ...
The user suggested scaling the TitleBarSize in SWindow::GetClientRectInScreen by GetDPIScaleFactor(), which makes sense to me but doesn't seem to solve the issue entirely. ...