[CrashReport] Ensure - UE4Editor_Renderer!FPlanarReflectionParameters::SetParameters() [planarreflectionrendering.cpp:704]

UE - Graphics Features - Apr 4, 2018

No user comments in crash group. Similar callstack in [Link Removed] but that is a crash and this is an ensure. 701 if (ReflectionSceneProxy && ReflectionSceneProxy->RenderTarget) 702 ...

Child Actor component is duplicated in Standalone Game

UE - Gameplay - Jan 12, 2017

Child Actor component is duplicated in Standalone Game. No other play modes or packaged game are affected. The additional actor will disappear after 1 minute. *This is a regression: Doesn't occur ...

Set Actor Scale 3D Not Functioning as Expected

UE - Gameplay - Blueprint - Jan 12, 2016

Using Set Actor Scale 3D in the Construction Script is not functioning as expected. If you set the scale to 1,1,1, you are still able to freely scale an instance of the object in the scene. However, ...

Values are not copied for a EnumArray that is part of an exposed Struct Variable

UE - Gameplay - Blueprint - Jun 21, 2016

Values are not copied for a EnumArray that is part of an exposed Struct Variable; when copying from the Details panel to a copy of the same actor. User Description: If you make an array of custom ...

Zipping up projects with / creates folders to nest the zip in

Tools - Oct 15, 2015

Changing your project name from 'MyProject.zip' to 'MyProject 1/1/1/1/1.zip' creates a folder which nests another folder that eventually leads to the zip. ...

Regression: FAnimInstanceProxy memory leak when BeginDestroy() called on UAnimInstance before USkeletalMeshComponent

UE - Anim - Runtime - Feb 10, 2025

In UE 5.5, the fix applied by CL 36529858 in ue5-main updated USkeletalMeshComponent::ClearAnimScriptInstance() to call AnimScriptInstance::UninitializeAnimation() on the animation instance. This, i ...

Moving Child Object in Local Space Causes Flickering

Tools - Jun 30, 2016

When moving an object in the viewport that is parented to another object with a scale of -1,1,1, the child object will flicker. This is a regression, this did not occur in the 4.11.2 binary release ...

Animation to Ragdoll: Character blinks for 1 or more frames

UE - Simulation - Physics - Mar 4, 2016

Character is not rendered for frame between Death animation and conversion to ragdoll physics In the linked movie, if you pause at the 34 second mark and play frame by frame, you will see the chara ...

Crash When Typing a Node Comment and Hovering Over the Alignment Option

Tools - Apr 5, 2016

Error message: Assertion failed: ParentIndex != INDEX_NONE [Link Removed] [Line: 512] Source Context: 499 } 500 501 return Menu; 502 } 503 504 ...

USD Stage Import - Spawned actors by USD importer are not saved in level

UE - Editor - Content Pipeline - USD - Jul 20, 2023

we ran into an issue with USD Importer plugin for Unreal 5.2. When you import a USDStage with the "actors" import option - which respawns the newly imported actors into the current level.  However, ...