This is a trending Mac crash in 4.17.0 that has also occurred with some frequency since at least 4.14. I have not been able to identify any matching callstack occurring on Windows, although it does ...
When removing gameplay effects by tag, if the tag that is being removed has other tags that are dependent on it in a cyclical way an "array out of bounds ' error can be triggered. ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...
FStaticMeshRenderData::Cache has the assertion: checkf(Owner->IsMeshDescriptionValid(0), TEXT("Bad MeshDescription on %s"), *GetPathNameSafe(Owner)); This assertion can be triggered by data erro ...
If the user tries to join a listen server with an app that is running on the Gear VR the App will stop working. ...
This is a common Mac crash in 4.16. Users have not provided descriptions, so additional information is not currently available. Callstack from LogLogMetal:Display: No .metalmap file found for SF_M ...
The level blueprint has a macro that references a level. FBlueprintNodeTemplateCache keeps holding this cashe at transition level. Unable to find source-code formatter for language: text. Available ...
This is a common Mac crash that has occurred since at least 4.17.1 User DescriptionsJust trying to launch my project on any output I can. No luck.launching AR project on IOS device. Ugg. Last adjus ...
The licensee has reported, and I was able to reproduce, that specifically in package builds targeting Development configuration, trying to toggle the SmartLinkEnabled state of a NavLinkProxy will cr ...
Cannot package project with landscape to mobile devices. Packaging fails with the following error: Fatal error! Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000002 U ...