Touch input on Windows devices will start at touch index 2 instead of touch index 1, like other touch devices. ...
When launching to an Android device that supports ES3.1 skeletal meshes seem to collapse in game. ...
This only happens when successfully opening a media source AFTER failing to open another media source. ...
The editor is crashing when attempting to hide a bone using the Hide Bone by Name node after using the Set Master Pose Component. ...
Realtime rendering gets disabled every time you simulate in the editor This does not occur in Main and is a regression from 4.13.2 ...
Deactivated components are ticking one additional time after being deactivated. ...
Changing the name of a physical surface that has already been applied to a physical material will cause a crash, if you try to reapply the renamed physical material from default. The physical materi ...
Editor is crashing when setting closed loop in the construction script of a blueprint. This did not occur in 4.12.5 following the same repro, this is a regression. ...