When using a masked material the overdraw displays differently for foliage meshes. To test this I created different examples to look at and test. On the far right in the attached project I have a ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: Class != NULL [Link Removed] [Line: 965] Source Context: 95 ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Access violation - code c0000005 (first/second chance not available) Source C ...
Texture Compression Quality vs. Speed settings menu description and Tooltip do not match. ...
The scale of the component does not reach negative values like the instance of the object. However, the user is able to enter a negative number and the object correctly reflects that entered number. ...
There are foreign letters that are appearing in place of arrows on the button in a UMG blueprint. This is not happening in Main NOTE My Language and Region settings are set to English ...
Text block widgets that are copy and pasted do not retain the same name as the copied widget in the hierarchy. ...
Encountered this crash while going through the Dev-Build-Headers smoke pass. It appears that attempting to connect to perforce is crashing the editor. I tried to connect it Subversion and that allow ...
When a material's Custom node contains a tab character, copying/duplicating the node will corrupt the code in the node. ...
Using the test asset provide the editor will crash when changing the import to Skeletal Mesh. This is a regression from 4.13 where this could be imported as Skeletal Mesh without issue. In 4.14 an ...