When an event is added to a blueprint if that event is not listed under the "Add Event" section of the right click context menu then it won't show up under the EventGraph in the My Blueprint panel. ...
There are instances where some texture files cannot be exported from the editor. In this older post a user had reported this with the file T_Sky_Blue from the engine folder. Only this file has been ...
Spawn Emitter At Location is no longer an available node in an Object Blueprint. It was available in 4.6.1 but is not in 4.7 or 4.8. Spawn Emitter Attached is still available in an Object BP. Teste ...
This project crashes when opening most maps after converting to 4.7 Preview 5. Also crashes after converting to 4.8 Main (tested in //depot/UE4/Promotable-CL-2429371). Crash log attached. Crash R ...
Copy/pasting a Custom Event that has input names containing spaces will create a Custom Event with extra inputs. It appears that an input name with a space in it will be copied as two inputs, the fi ...
If you import a mesh with LODs and assign the LOD Group for Foliage the mesh will import with all appropriate LODs. If you do not select a LOD group and after decide you want to change the LOD Grou ...
They are effectively 2D and spline points should be constrained as such. We should snap them to the XZ plane in component to avoid issues and make it nicer for users. ...
There are issues with the way Physics is being handled with physical materials. Having a physical material setup with a restitution of 1 and a high max depenetration value will result in no bounce. ...
If a user tries to add a button to the designer tab of a widget blueprint the editor will crash. ...
If a ForEachLoop node is used to cycle through an Array of Structures, using the Array Element output of the Loop node to set the members of the structure does not save the changed values. Workarou ...