Sample project: [Link Removed] Debug draw update correctly: [Link Removed] Debug draw update incorrect: [Link Removed] ...
The Content Browser is unable to create Texture 2D Array assets from the asset action UI. Tested in 4.24 (CL - 10091930), 4.25 (CL - 10236406) ...
Very easy to reproduce. uasset file provided. Doesn't happen in 4.22.3 ...
Add support for distance field shadows on Single Layer Water shading model (report of it missing in Fortnite here: https://jira.it.epicgames.net/browse/FORT-217878) ...
Sliding a value within the override parameters in the details panel of the editor, the slider will get "stuck" after sliding to one value and it stops working. This occurs with any slider within the ...
Does not reproduce in //UE5/Main CL 20075312 HLOD dialog is reporting a fatal error while trying to build HLODs in a level with a particular blueprint the user created. HLODs build with out the blu ...
Read-only nodes used in math expression should use CommutativeAssociativeBinaryOperator when appropriate. Even though these nodes can't be modified, there is the occasional need to copy these nodes ...
Occasionally material and material functions previews in the content browser are displayed with the default material checkerboard, perhaps due to shaders not being compiled. UDN users are also expe ...
Same lightmap textures are listed multiple times in Lightmaps of WorldSettings. It seems that it just showes the same texture mutiple times but there is only one texture. [Image Removed] ...